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Quick try with Jan Michalak from jagex.com

Jagex company description

A leader in creating deep and engaging forever games on PC, Console & Mobile that empower our communities. Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers. Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 300 million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are forever games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focused development ethos empowers players to have a real say in how each game is shaped. Jagex has added to its skill set with the acquisitions of Pipeworks and Gamepires in 2022, bringing our expertise to titles such as SCUM, helping to make SCUM a forever game. It also works with external partners on products such as Melvor Idle and This Means Warp; bringing these titles to new and existing audiences. Jagex employs more than 600 people at its Cambridge headquarters and around the world at Pipeworks in North America, and Gamepires in Europe. We’re always on the hunt for talented people to work across the business, to help the company to achieve its goals.

Key Employees

  • Jan Michalak
    Senior Full Stack Engineer
  • Joseph Redstall
    Senior Producer
  • Alexander Blackband
    Player Support Specialist

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New team members of Jagex

Richard Jackson
Anti-Cheating Specialist
Milton L
Head of Player Experience / Games Operations Development
Aga Kaczmarek
Outsource Producer
Laura Winward
Head of Project Management
Leïla Satsou
Associate Producer
Andy Mcintyre
Development Director for Runescape
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