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Oculus VR

Email address and contacts

Oculus VR company description

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started. For more information, visit: http://oculus.com.

Key Employees

Product Design Engineer
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Selen Basol
Engineering Manager
Ben Rogoza
Mechanical Engineer
Josh Snider
Tech Lead/Principal Software Engineer/E6
Debbie Wong
Software Engineer
Lisa Szolovits
Design + Development Lead, Producer: City of Sand, Oculus Launch Pad
Damini Dixit
Sr. Recruiter
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Recently updated team members of Oculus VR

Michael Ricker
AR/VR Product Designer
Julie Francis
UX Researcher
Matt Taylor
Product Design Engineering Manager
Lam Nguyen
3D Artist
Ting Zhou
Product Manager
William Kan
Manager, Product Management
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